Compare commander synergy, ramp, card advantage, interaction, protection and lands in the results below. Adjust the plan and budget to find cards for your deck. These mechanical fit scores are deckbuilding suggestions, not win rates.
Legendary Creature — Spirit Cleric
Produce mana or put additional mana sources into play. Cost reducers and finding a land for your normal land drop do not count on their own.
Enablers, payoffs, and enhancers that advance your commander’s route to winning.
Answer a single card or threat: counter a spell, remove a creature, or exile an enchantment.
Affect multiple cards or threats: sweepers, mass bounce or exile, goad, fogs, and broad restrictions.
Gain two or more usable cards, draw extra cards over time, or multiply card drawing with the stated support. Filtering and standalone cantrips do not count.
Keep your commander, board, and important pieces safe.
Official Commander Game Changers that fit your commander’s colors, ranked by their mechanical synergy with the selected plan. These cards appear only here.
No suggestions in this section with the current filters.
Build a legal mana base and choose utility lands that help the plan.