Abandon Reason

Foundations Jumpstart · #513 · EN

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Abandon Reason

2one red mana

Instant · Mana value 3

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Card rules

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.) Madness 1one red mana (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Uncommon · Illustrated by Josh Hass

Format legality

Brawl Legal
Commander Legal
Competitive Brawl Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Tlr Legal
Vintage Legal
Alchemy Not Legal
Future Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal

Rulings

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