
The List · #AFR-6 · EN
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Cleric Class
Enchantment — Class · Mana value 1
Nonfoil$0.91Foil—
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Card rules
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
3
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
4
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Uncommon · Illustrated by Alayna Danner
Format legality
Brawl Legal
Commander Legal
Competitive Brawl Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Tlr Legal
Vintage Legal
Alchemy Not Legal
Future Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal
Rulings
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