Might Makes Right

Magic 2015 · #156 · EN

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Might Makes Right

5one red mana

Enchantment · Mana value 6

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Card rules

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and tap this permanent this turn.)

An oath of fealty sworn with a handshake.

Uncommon · Illustrated by Mark Winters

Format legality

Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal
Alchemy Not Legal
Brawl Not Legal
Competitive Brawl Not Legal
Future Not Legal
Gladiator Not Legal
Historic Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal
Timeless Not Legal
Tlr Not Legal

Rulings

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