
March of the Machine · #20 · EN
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Invasion of Belenon // Belenon War Anthem
2Battle — Siege // Enchantment · Mana value 3
Nonfoil$0.18Foil$0.25
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Card rules
Invasion of Belenon
2Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Defense 5
Belenon War Anthem
Enchantment
Creatures you control get +1/+1.
"Just as a flute turns breath into music, we are the vessel through which the Sacred Winds produce glorious justice."
Uncommon · Illustrated by Antonio José Manzanedo
Format legality
Brawl Legal
Commander Legal
Competitive Brawl Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Tlr Legal
Vintage Legal
Alchemy Not Legal
Future Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal
Rulings
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