Ursine Guide

Alchemy: Secrets of Strixhaven · #11 · EN

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Ursine Guide // Ranger's Merit

2one green mana // 3one green manaone green mana

Creature — Bear Druid // Sorcery · Mana value 3

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Card rules

Ursine Guide

2one green mana

Creature — Bear Druid

This creature enters prepared. Whenever you cast a spell that isn't from your starting deck, conjure a card named Bear Cub onto the battlefield. This creature becomes prepared.
3/3

Ranger's Merit

3one green manaone green mana

Sorcery

Put a +1/+1 counter on each Bear you control. They gain trample until end of turn.

Mythic · Illustrated by Tomas Duchek

Format legality

Alchemy Legal
Brawl Legal
Competitive Brawl Legal
Gladiator Legal
Historic Legal
Timeless Legal
Commander Not Legal
Duel Not Legal
Future Not Legal
Legacy Not Legal
Modern Not Legal
Oathbreaker Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
Pioneer Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal
Tlr Not Legal
Vintage Not Legal

Rulings

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