Call to Arms

Ice Age · #10 · EN

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Call to Arms

1one white mana

Enchantment · Mana value 2

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Card rules

As this enchantment enters, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.

Rare · Illustrated by Randy Gallegos

Format legality

Commander Legal
Duel Legal
Legacy Legal
Oathbreaker Legal
Penny Legal
PreDH Legal
Premodern Legal
Tlr Legal
Vintage Legal
Alchemy Not Legal
Brawl Not Legal
Competitive Brawl Not Legal
Future Not Legal
Gladiator Not Legal
Historic Not Legal
Modern Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Pioneer Not Legal
Standard Not Legal
Standard Brawl Not Legal
Timeless Not Legal

Rulings

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