Hex Magic

Marvel Super Heroes · #133 · EN

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Hex Magic

2one red mana

Sorcery — Arcane · Mana value 3

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Card rules

Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

At the Scarlet Witch's touch, probabilities shift and the impossible becomes real.

Uncommon · Illustrated by Kevin Glint

Format legality

Alchemy Legal
Brawl Legal
Commander Legal
Competitive Brawl Legal
Duel Legal
Future Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Standard Legal
Standard Brawl Legal
Timeless Legal
Tlr Legal
Vintage Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
Penny Not Legal
PreDH Not Legal
Premodern Not Legal

Rulings

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