Hall of Storm Giants

Adventures in the Forgotten Realms · #257 · EN

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Hall of Storm Giants

Land · Mana value 0

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Card rules

If you control two or more other lands, this land enters tapped. tap this permanent: Add one blue mana. 5one blue mana: Until end of turn, this land becomes a 7/7 blue Giant creature with ward 3. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Rare · Illustrated by Johannes Voss

Format legality

Brawl Legal
Commander Legal
Competitive Brawl Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Timeless Legal
Tlr Legal
Vintage Legal
Alchemy Not Legal
Future Not Legal
Old School Not Legal
Pauper Not Legal
Pauper Commander Not Legal
PreDH Not Legal
Premodern Not Legal
Standard Not Legal
Standard Brawl Not Legal

Rulings

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